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    <title>Quake on alinuxuser</title>
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      <title>Quake 3: Arena (PC) Review</title>
      <link>https://alinuxuser.com/posts/2009/12/reviews/quake3arena_review/</link>
      <pubDate>Wed, 02 Dec 2009 00:00:00 -0600</pubDate>
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      <description>&lt;p&gt;id software were once regarded as the top developers of FPS games on the PC. They are responsible for some of the biggest names in FPS such as Wolfenstein, Doom and Quake. Quake III: Arena took a different route to the previous Quake games. Quake and Quake II were primarily single player games with a strong multiplayer base. For the first time in the series, id software made a game that focused almost exclusively on multiplayer. Several issues of the previous games are addressed and they made a game that is going strong even after 10 years of its release.&lt;/p&gt;</description>
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      <title>Quake 4 (PC) Review</title>
      <link>https://alinuxuser.com/posts/2009/06/reviews/quake4_review/</link>
      <pubDate>Sun, 07 Jun 2009 00:00:00 -0500</pubDate>
      <guid>https://alinuxuser.com/posts/2009/06/reviews/quake4_review/</guid>
      <description>&lt;p&gt;&lt;em&gt;I finished this game on &lt;code&gt;Saturday, June 6, 2009, 11:49:00 PM&lt;/code&gt;. This review was first published on GameSpot on June 7, 2009.&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;For the first time ever, a Quake game is not developed in house by id Software. Raven Software, the developers of Soldier of Fortune, were entrusted with the job of creating a new Quake game. The story continues right after Quake 2, where the unnamed marine destroyed the Makron, and the player, as a part of Rhino squad has to secure the planet of Stroggos.&lt;/p&gt;</description>
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