The new game is being developed by Crystal Dynamics, who recently launched Lara Croft Tomb Raider Legend on Xbox 360, PS2, Xbox, PC and PSP, with versions on Nintendo DS, GBA and GameCube later in 2006.
“Our ‘10th Anniversary Edition’ of Tomb Raider, is a one-off title to celebrate both Lara Croft and Tomb Raider, it will appeal not only to the loyal fans of the Tomb Raider series but will also attract a totally new audience.” said Larry Sparks, Head of Brands Management at Eidos.
Tomb Raider originally launched in 1996 and is still one of the best selling videogame franchises of all time, with over 30 million copies sold. The special ‘10th Anniversary Edition’ of Tomb Raider will be available on PlayStation 2, PSP and PC.
That was taken from Tomb Raider Chronicles. Personally speaking, I am really looking forward to this game. I have played Tomb Raider 1 and that was a fantastic game. I loved it, even though I had to play without sound for most part of the game, somehow the sound started working at the end. Anyway, it still remains as one of my firm favorites of the series.
It does seem like a convenient way to make a lot of money by remaking an old game by adding whole new graphics, but in this case though, I am glad they are using the Legend engine to make Tomb Raider. After Angel of Darkness, the series really needed a solid game to sort of revive the series, and Legend was better than expected.
Now I can finally play Tomb Raider with sound, the way it was meant to be played!
Somehow, I now forgive Eidos over the Angel of Darkness fiasco, and not mention firing Core Design. Crystal Dynamics is doing a great job with the franchise.
First published on GameSpot